Version 9 includes major improvements, but incomplete backward compatibility, so some older tables still need VP version 8 to run properly. They released version 9 of the engine back to the community, with many updates developed between 2005–2008. In 2008, NanoTech Entertainment acquired VP rights from Davis to use and distribute the engine with its Pinball Wizard PC Controller. This project, known as UltraPin, was acquired by Global VR following the acquisition of certain assets UltraCade, and was discontinued in 2008. The Visual PinMAME team and the Visual Pinball development community also joined in the effort to produce improvements to the suite product and a few tables. Chicago Gaming purchased rights for licensed tables from Williams Electronics. Foley purchased rights from Davis for modification of the suite for a full-sized pinball cabinet based on the Visual Pinball software. Visual Pinball was released to the public on Decemby programmer Randy Davis. VP is based on DirectX, so it can run on any Windows version from Windows 98 on however, most recent VP versions require at least Windows XP due to modern Microsoft compilers abandoning older versions of the OS. VP itself is written in C++ with the Active Template Library for making ActiveX controls. The editor uses Microsoft VBScript for user programming. Design Įvery Visual Pinball table includes two main parts: the "physical" playfield design, and the script that determines table gameplay, establishing the "wiring" of the emulation (through Visual PinMAME) to the table components such as lamps, switches and flippers. In February 2010, VP's source code was released under a license allowing free non-commercial use. 3D televisions are supported and recent versions support touch controls for playing on tablet computers and smartphones. VP can be used with common desktop PCs and monitors, but also supports "virtual pinball" cabinets, with various monitors and TVs used to display the playfield and backbox, similar to a real pinball machine. VP's scripting capabilities can also be used to create pinball-like games such as pitch-and-bat baseball, pinball bingo, bowling, cue sports, and pachinko. Players can choose between faithful recreations of existing pinball machines, with or without ROM emulation, and original pinball simulations based on licensed or completely original themes. It can be used with Visual PinMAME, an emulator for ROM images from real pinball machines.Ī huge variety of user-created VP tables are available on the internet. ![]() It includes a table editor as well as the simulator itself, and runs on Microsoft Windows. Visual Pinball ("VP") is a freeware and source available video game engine for pinball tables and similar games such as pachinko machines. Freeware for non-commercial use with source code available (the original MAME license)
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